
Game Testing Engineer
-
Negotiable
Where -
9:30PM
Starts -
18:00PM
Ends
Responsibilities
Perform functional testing, compatibility testing, and
performance testing.
Report bugs, track fixes, and document test reports.
Contribute to the development of automated testing
tools.
Requirements
Degree in Computer Science or related field, familiar with
testing processes.
Knowledge of common game engines (e.g., Unity) or
scripting languages.
Detail-oriented with strong
ability to handle pressure.
Game Systems Designer
-
Negotiable
Where -
9:30PM
Starts -
18:00PM
Ends
Responsibilities
Design core gameplay mechanics, economic systems, combat
systems, etc.
Write requirement documents and coordinate with
programming and art teams.
Analyze competing
products to optimize player experience and balance.
Requirements
Passion for gaming, with a solid understanding of casual
game design principles.
Strong logical thinking, proficient in tools like
Excel, VBA, or Python.
Prior experience in a
successfully launched project is preferred.