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Game Testing Engineer

  • Negotiable
    Where
  • 9:30PM
    Starts
  • 18:00PM
    Ends

Responsibilities

Perform functional testing, compatibility testing, and performance testing.
Report bugs, track fixes, and document test reports.
Contribute to the development of automated testing tools.

Requirements

Degree in Computer Science or related field, familiar with testing processes.
Knowledge of common game engines (e.g., Unity) or scripting languages.
Detail-oriented with strong ability to handle pressure.

Game Systems Designer

  • Negotiable
    Where
  • 9:30PM
    Starts
  • 18:00PM
    Ends

Responsibilities

Design core gameplay mechanics, economic systems, combat systems, etc.
Write requirement documents and coordinate with programming and art teams.
Analyze competing products to optimize player experience and balance.

Requirements

Passion for gaming, with a solid understanding of casual game design principles.
Strong logical thinking, proficient in tools like Excel, VBA, or Python.
Prior experience in a successfully launched project is preferred.