
Game Testing Engineer
-
Negotiable
Where -
9:30PM
Starts -
18:00PM
Ends
Responsibilities
Perform functional testing, compatibility testing, and performance testing.
Report bugs, track fixes, and document test reports.
Contribute to the development of automated testing tools.
Requirements
Degree in Computer Science or related field, familiar with testing processes.
Knowledge of common game engines (e.g., Unity) or scripting languages.
Detail-oriented with strong ability to handle pressure.
Game Systems Designer
-
Negotiable
Where -
9:30PM
Starts -
18:00PM
Ends
Responsibilities
Design core gameplay mechanics, economic systems, combat systems, etc.
Write requirement documents and coordinate with programming and art teams.
Analyze competing products to optimize player experience and balance.
Requirements
Passion for gaming, with a solid understanding of casual game design principles.
Strong logical thinking, proficient in tools like Excel, VBA, or Python.
Prior experience in a successfully launched project is preferred.